翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Axel & Pixel : ウィキペディア英語版
Axel & Pixel

''Axel & Pixel'' is a point-and-click adventure video game developed by independent Czech Republic game developers, Silver Wish Games. The game was released on October 14, 2009 for the Xbox 360's Xbox Live Arcade service and on October 7, 2010 for Steam.
The game revolves around Axel, a painter, and his dog Pixel, who awake in a beautiful, yet perilous, dream world of Axel's own creation. Together, they must solve the mysteries of Axel's landscapes to get through the dream world by defeating the Ice Giant and helping Axel fulfill his greatest wish - to paint a picture of all four seasons in a single day.
==Gameplay==

The game is a traditional point-and-click adventure, where the player has to logically come up with answers and solutions to riddles and problems that are encountered during the course of the game. As a way of making ''Axel & Pixel'' unique from other point-and-click adventures, the cursor is made up of a group of glittering lights, which change colour slightly if the player lands the cursor on a point of interest. The Xbox controller also vibrates in this occurrence to make it obvious to the player. Aside from the traditional point-and-click mechanics, the game also features three different platform mini-games - 'Hot Air Loons', 'Four Wheel Dives' and 'Sailing Through', respectively. The game also makes use of quick time events in a few of the chapters as ways of helping Axel scale walls or avoiding dangerous obstacles. The game is divided into four sections - in the form of the four calendar seasons - which are unlocked through natural progression of the story. Each of the mini-games featured are used once in story mode as ways of pursuing Evil Rat through the dream world, from the last chapter of the current calendar season into the beginning of the next one. Unlike most point-and-click adventures, ''Axel & Pixel'' contains no dialogue option between characters, in an attempt to keep the gameplay focused more on solving the puzzles instead of interactions. Axel, however, will speak gibberish to Pixel and to himself occasionally.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Axel & Pixel」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.